AS3 Event handling- Part 1
Handling an event in AS3 is quite easy and controlling each phase of event propagation is a bit tricky for beginers. Handling methods in as2 were quite simple, yet they lacked flexibility. This series of event handling is aimed to … Continue reading
Cairngorm internal event flow
This has been a big anxiety in my mind to know about the event flow mechanism than runs internally inside the cairngorm until I could look in to the source code of it. Here are my observations in short: Steps … Continue reading
When not to use a framework
In recent days I have heard of many flex and flash developers trying to make use of micro-architectures like ARP, Swiz, Cairngorm, PureMVC for their projects. In the middle of the project they find lot of management task while maintaining … Continue reading
Understanding Singleton
I remember the days when I used to write programs in frames- moving from one frame to another and then access the _global variables or variables under _root to know the configuration of the state. To day when I start … Continue reading
Trick for adding properties to a sprite object
I remember the days of AS2 when I was able to add dynamic properties to a movieclip and able to access them within some event. Now working with AS3 I still able to do the same, yet, if I use … Continue reading
Resizing HSlider thumb while skinning
The default thumb of a HSlider component is traingular in shape and the default size is 12×12. While skinning thumb it’s usually a problem if you need to have a thumb bigger than the default. So here is a quick … Continue reading
Copy-paste problem in Flash from MSPaint
Others may have encountered this problem before, but I found this copy paste problem in Flash(Flash CS3) for the first time. Flash magically rotates and inverts the images copied by the system clipboard from MSPaint. Here are the steps how … Continue reading
Flex Child Management
Flex containers are different from normal Flash DisplayObjectContainer. They hide some of their children when you try to access by a children counting method- container.numChildren. By default when no children is attached to the containers, they show numChildren value as … Continue reading
Window size limit of AIR applications
While working with Oefter, I found a limit for my application . My application can not be maximized more than 2880×2880 pixels. Yeah, it’s more than sufficient for a normal user, still I consider it as a limit on AIR … Continue reading
Oefter – I am learning AIR
Oefter- this is what I have stated to day to work upon. This is an AIR based application that will substitute Picasa for managing my photographs and images. I am hope full about learning the key basics of AIR. and flex by … Continue reading
